Ayden Lowther’s Brain Dump #2 Making The Sell Sheet

Ayden discusses how he developed his sell sheet, and where you can find information to develop your own! So, it turns out making a game isn’t all you need to do to get published… Don’t worry, I already...

Simon Milburn’s Musings #3

The Evolution of Tinmates I wanted to take a moment to reflect on how Tinmates has changed and evolved over the course of the past few months. I haven’t really kept a ‘designer diary’ as such so this is...

Simon Milburn’s Musings #2

Lessons learned from playing games In this Musing, I’m going to talk about a game I played recently for the first time. I’m not going to mention the name of the game, but I will say that it was a...